I am opening this thread as a follow-up to a discussion started here:
http://www.tarotforum.net/showthread...79#post5033479
just to keep things in order.
These are only some of the possible meanings of baraja-based decks of playing cards. If you are learning to read the baraja with other persons, and these persons use different meanings, then stick to the meanings you were taught.
In any case, keep it simple. The simpler you keep it, the better it works. Why? Because the basic meanings of baraja-based decks are minimalistic, and very naive if compared to the tarot meanings as they are taught today in books and on websites. But, dont be deceived by the simplicity of these meanings various techniques are used to achieve a more sophisticated interpretation of the cards. Additional meanings can of course be derived, based on the cards iconography.
These decks are composed by 40 cards, divided in four suits of 10 cards: cups, pentacles, wands, swords. Associations between the suits and the elements are virtually unknown this connection was forged by British and French occultist circles.
Yes, there are so-called bad and good suits, cups and pentacles being the goodones. And there are also so-called bad and good cards. But, no suit and no card is inherently bad.
Cups
Ace Home, love, abundance.
Two Friendship.
Three Healing and comfort.
Four Disgust.
Five Loss, regret.
Six End of a friendly relationship.
Seven Dreams, ideas, projects.
Page loyal friend.
Knight Invitation, useful friendship.
King Responsible, wealthy man.
Pentacles
Ace Wealth.
Two Concerns about money.
Three Business letters, acknowledgments.
Four Surprise, stinginess.
Five Adversity, mistakes, instability.
Six Envy, egotism.
Seven Increase in income.
Page Avid man.
Knight Reliable man.
King Expert investor.
Wands
Ace Beginning of a new endeavor.
Two Choice, support.
Three Fast decision.
Four well-being, harmony.
Five Luxury.
Six Good news, useful person.
Seven Professional success.
Page Sudden news.
Knight Travel, movement.
King Loyal friend.
Swords
Ace Creativity, power.
Two Deceit.
Three Pain and quarrels.
Four - Loneliness.
Five Enemies, pain, death.
Six Short travel.
Seven Positive project, hope.
Page False friend.
Knight - Skillful man.
King Authoritarian person, man of cloth.